// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "AbilityString.proto"; import "AbilityAttachedModifier.proto"; import "ModifierDurability.proto"; // Obf: OAHPGFENJJK message AbilityAppliedModifier { int32 modifier_local_id = 1; uint32 parent_ability_entity_id = 2; AbilityString parent_ability_name = 3; AbilityString parent_ability_override = 4; uint32 instanced_ability_id = 5; uint32 instanced_modifier_id = 6; float exist_duration = 7; AbilityAttachedModifier attached_instanced_modifier = 8; uint32 apply_entity_id = 9; bool is_attached_parent_ability = 10; ModifierDurability modifier_durability = 11; uint32 sbuff_uid = 12; bool is_serverbuff_modifier = 13; }