syntax = "proto3"; enum DungeonCandidateTeamPlayerDismissReason { DUNGEON_CANDIDATE_TEAM_PLAYER_DISMISS_REASON_TPDR_NORMAL = 0; DUNGEON_CANDIDATE_TEAM_PLAYER_DISMISS_REASON_TPDR_DIE = 1; DUNGEON_CANDIDATE_TEAM_PLAYER_DISMISS_REASON_TPDR_DISCONNECT = 2; }