// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2023 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; import "RogueCellInfo.proto"; import "RoguelikeRuneRecord.proto"; option java_package = "org.sorapointa.proto"; message EnterRoguelikeDungeonNotify { // CMD_ID = 8098 repeated uint64 onstage_avatar_guid_list = 11; map cell_info_map = 14; uint32 dungeon_id = 2; uint32 dungeon_weight_config_id = 15; uint32 refresh_cost_item_count = 917; uint32 cur_cell_id = 3; float bonus_resource_prop = 1; uint32 revise_monster_level = 1665; uint32 stage_id = 8; repeated uint32 explored_cell_list = 5; repeated uint64 backstage_avatar_guid_list = 7; uint32 cur_level = 12; bool is_mist_clear = 6; repeated RoguelikeRuneRecord rune_record_list = 4; uint32 refresh_cost_item_id = 13; bool is_first_enter = 379; }