// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2023 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; import "InBattleMechanicusCardInfo.proto"; import "InBattleMechanicusMonsterInfo.proto"; import "InBattleMechanicusPlayerInfo.proto"; import "InBattleMechanicusStageType.proto"; option java_package = "org.sorapointa.proto"; message InBattleMechanicusInfo { InBattleMechanicusStageType stage = 6; repeated InBattleMechanicusPlayerInfo player_list = 5; uint64 begin_time_ms = 2; uint32 left_monster = 7; uint32 max_excape_monster_num = 9; repeated uint32 exit_list = 595; uint32 total_round = 11; uint64 wait_begin_time_us = 12; uint32 excaped_monster_num = 1; uint32 wait_seconds = 3; repeated InBattleMechanicusCardInfo history_card_list = 14; repeated uint32 entrance_list = 1225; repeated InBattleMechanicusCardInfo pick_card_list = 4; repeated InBattleMechanicusMonsterInfo monster_list = 15; uint32 building_stage_duration = 13; uint32 round = 10; uint64 duration_ms = 8; }