syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "Vector.proto"; import "EnterType.proto"; import "MapLayerInfo.proto"; // 4.6.0 // CmdId: 21317 // 2 -> 1, 4 -> 1, 376 -> 1, 1100 -> 1 // world_type type enter_reason is_first_login_enter_scene message PlayerEnterSceneNotify { uint32 prev_scene_id = 1; // OK EnterType type = 2; // OK uint32 world_level = 3; // OK bool is_first_login_enter_scene = 4; // OK uint64 scene_begin_time = 6; // OK uint32 scene_id = 7; // OK uint32 dungeon_id = 8; // OK repeated uint32 scene_tag_id_list = 9; // OK Vector prev_pos = 11; // OK Vector pos = 13; // OK uint32 target_uid = 14; // 14 or 189 uint32 enter_scene_token = 15; // OK string scene_transaction = 120; // OK uint32 create_player_uid = 189; // 14 or 189 MapLayerInfo map_layer_info = 317; // OK uint32 world_type = 376; // OK uint32 enter_reason = 1100; // OK Vector dungeon_prev_pos = 1663; // NEW uint32 dungeon_prev_scene_id = 1848; // NEW bool is_skip_ui = 2000; // wrong }