// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "BreakoutSyncCreateConnect.proto"; import "BreakoutSyncPing.proto"; import "BreakoutSyncFinishGame.proto"; import "BreakoutSyncSnapShot.proto"; import "BreakoutSyncAction.proto"; // Obf: PKJJKBLLIGJ message AbilityMixinBreakout { // Obf: IJFMHDDKKMJ enum SyncType { SYNC_TYPE_NONE = 0; SYNC_TYPE_CREATE_CONNECT = 1; SYNC_TYPE_START_GAME = 2; SYNC_TYPE_PING = 3; SYNC_TYPE_FINISH_GAME = 4; SYNC_TYPE_SNAP_SHOT = 5; SYNC_TYPE_ACTION = 6; } int32 retcode = 2; SyncType sync_type = 4; oneof sync { BreakoutSyncCreateConnect sync_create_connect = 6; BreakoutSyncPing sync_ping = 9; BreakoutSyncFinishGame sync_finish_game = 13; BreakoutSyncSnapShot sync_snap_shot = 5; BreakoutSyncAction sync_action = 15; } }