// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "Uint32Pair.proto"; // CmdId: 21157 // Obf: IHELNMAAFMI message BrickBreakerSettleNotify { // Obf: FNHLFJPMOFA enum SettleReason { SETTLE_REASON_TIME_OUT = 0; SETTLE_PLAY_END = 1; SETTLE_PLAYER_QUIT = 2; SETTLE_LIFE_COUNT = 3; } repeated Uint32Pair update_skill_list = 11; uint32 combo = 12; uint32 score = 13; bool is_dungeon = 7; SettleReason reason = 3; uint32 level_id = 1; uint32 gallery_id = 15; uint32 time = 14; bool is_single_mode = 9; bool is_new_record = 2; }