// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "Vector.proto"; import "CylinderRegionSize.proto"; import "PolygonRegionSize.proto"; // CmdId: 3327 // Obf: NAIIGNAOFCC message PlayerEyePointStateNotify { int32 fix_lod_level = 12; bool JHPIEDBDGGB = 15; uint32 ALEEOKDNOEE = 2; bool KNOFPFLJPFA = 14; uint32 IMKAAEABEPB = 1; uint32 PACCIPICIEK = 4; Vector eye_point_pos = 9; uint32 AKIAFBHPMDI = 6; oneof region_size { float sphere_radius = 1935; Vector cubic_size = 181; CylinderRegionSize cylinder_size = 976; PolygonRegionSize polygon_size = 1589; } }