syntax = "proto3"; enum AbilityInvokeArgument { ABILITY_INVOKE_ARGUMENT_NONE = 0; ABILITY_INVOKE_ARGUMENT_META_MODIFIER_CHANGE = 1; ABILITY_INVOKE_ARGUMENT_META_COMMAND_MODIFIER_CHANGE_REQUEST = 2; ABILITY_INVOKE_ARGUMENT_META_SPECIAL_FLOAT_ARGUMENT = 3; ABILITY_INVOKE_ARGUMENT_META_OVERRIDE_PARAM = 4; ABILITY_INVOKE_ARGUMENT_META_CLEAR_OVERRIDE_PARAM = 5; ABILITY_INVOKE_ARGUMENT_META_REINIT_OVERRIDEMAP = 6; ABILITY_INVOKE_ARGUMENT_META_GLOBAL_FLOAT_VALUE = 7; ABILITY_INVOKE_ARGUMENT_META_CLEAR_GLOBAL_FLOAT_VALUE = 8; ABILITY_INVOKE_ARGUMENT_META_ABILITY_ELEMENT_STRENGTH = 9; ABILITY_INVOKE_ARGUMENT_META_ADD_OR_GET_ABILITY_AND_TRIGGER = 10; ABILITY_INVOKE_ARGUMENT_META_SET_KILLED_STATE = 11; ABILITY_INVOKE_ARGUMENT_META_SET_ABILITY_TRIGGER = 12; ABILITY_INVOKE_ARGUMENT_META_ADD_NEW_ABILITY = 13; ABILITY_INVOKE_ARGUMENT_META_REMOVE_ABILITY = 14; ABILITY_INVOKE_ARGUMENT_META_SET_MODIFIER_APPLY_ENTITY = 15; ABILITY_INVOKE_ARGUMENT_META_MODIFIER_DURABILITY_CHANGE = 16; ABILITY_INVOKE_ARGUMENT_META_ELEMENT_REACTION_VISUAL = 17; ABILITY_INVOKE_ARGUMENT_META_SET_POSE_PARAMETER = 18; ABILITY_INVOKE_ARGUMENT_META_UPDATE_BASE_REACTION_DAMAGE = 19; ABILITY_INVOKE_ARGUMENT_META_TRIGGER_ELEMENT_REACTION = 20; ABILITY_INVOKE_ARGUMENT_META_LOSE_HP = 21; ABILITY_INVOKE_ARGUMENT_META_DURABILITY_IS_ZERO = 22; ABILITY_INVOKE_ARGUMENT_ACTION_TRIGGER_ABILITY = 50; ABILITY_INVOKE_ARGUMENT_ACTION_SET_CRASH_DAMAGE = 51; ABILITY_INVOKE_ARGUMENT_ACTION_EFFECT = 52; ABILITY_INVOKE_ARGUMENT_ACTION_SUMMON = 53; ABILITY_INVOKE_ARGUMENT_ACTION_BLINK = 54; ABILITY_INVOKE_ARGUMENT_ACTION_CREATE_GADGET = 55; ABILITY_INVOKE_ARGUMENT_ACTION_APPLY_LEVEL_MODIFIER = 56; ABILITY_INVOKE_ARGUMENT_ACTION_GENERATE_ELEM_BALL = 57; ABILITY_INVOKE_ARGUMENT_ACTION_SET_RANDOM_OVERRIDE_MAP_VALUE = 58; ABILITY_INVOKE_ARGUMENT_ACTION_SERVER_MONSTER_LOG = 59; ABILITY_INVOKE_ARGUMENT_ACTION_CREATE_TILE = 60; ABILITY_INVOKE_ARGUMENT_ACTION_DESTROY_TILE = 61; ABILITY_INVOKE_ARGUMENT_ACTION_FIRE_AFTER_IMAGE = 62; ABILITY_INVOKE_ARGUMENT_ACTION_DEDUCT_STAMINA = 63; ABILITY_INVOKE_ARGUMENT_ACTION_HIT_EFFECT = 64; ABILITY_INVOKE_ARGUMENT_ACTION_SET_BULLET_TRACK_TARGET = 65; Unk3400_GHKNBDBFGLN = 66; ABILITY_INVOKE_ARGUMENT_MIXIN_AVATAR_STEER_BY_CAMERA = 100; ABILITY_INVOKE_ARGUMENT_MIXIN_MONSTER_DEFEND = 101; ABILITY_INVOKE_ARGUMENT_MIXIN_WIND_ZONE = 102; ABILITY_INVOKE_ARGUMENT_MIXIN_COST_STAMINA = 103; ABILITY_INVOKE_ARGUMENT_MIXIN_ELITE_SHIELD = 104; ABILITY_INVOKE_ARGUMENT_MIXIN_ELEMENT_SHIELD = 105; ABILITY_INVOKE_ARGUMENT_MIXIN_GLOBAL_SHIELD = 106; ABILITY_INVOKE_ARGUMENT_MIXIN_SHIELD_BAR = 107; ABILITY_INVOKE_ARGUMENT_MIXIN_WIND_SEED_SPAWNER = 108; ABILITY_INVOKE_ARGUMENT_MIXIN_DO_ACTION_BY_ELEMENT_REACTION = 109; ABILITY_INVOKE_ARGUMENT_MIXIN_FIELD_ENTITY_COUNT_CHANGE = 110; ABILITY_INVOKE_ARGUMENT_MIXIN_SCENE_PROP_SYNC = 111; ABILITY_INVOKE_ARGUMENT_MIXIN_WIDGET_MP_SUPPORT = 112; ABILITY_INVOKE_ARGUMENT_MIXIN_DO_ACTION_BY_SELF_MODIFIER_ELEMENT_DURABILITY_RATIO = 113; ABILITY_INVOKE_ARGUMENT_MIXIN_FIREWORKS_LAUNCHER = 114; ABILITY_INVOKE_ARGUMENT_MIXIN_ATTACK_RESULT_CREATE_COUNT = 115; ABILITY_INVOKE_ARGUMENT_MIXIN_UGC_TIME_CONTROL = 116; ABILITY_INVOKE_ARGUMENT_MIXIN_AVATAR_COMBAT = 117; ABILITY_INVOKE_ARGUMENT_MIXIN_DEATH_ZONE_REGIONAL_PLAY_MIXIN = 118; ABILITY_INVOKE_ARGUMENT_MIXIN_UI_INTERACT = 119; ABILITY_INVOKE_ARGUMENT_MIXIN_SHOOT_FROM_CAMERA = 120; ABILITY_INVOKE_ARGUMENT_MIXIN_ERASE_BRICK_ACTIVITY = 121; ABILITY_INVOKE_ARGUMENT_MIXIN_BREAKOUT = 122; Unk3400_BFBGAADHEJC = 123; Unk3400_HGOJHAPAJLD = 124; }