syntax = "proto3"; enum DungeonCandidateTeamPlayerLeaveReason { DUNGEON_CANDIDATE_TEAM_PLAYER_LEAVE_REASON_TPLR_NORMAL = 0; DUNGEON_CANDIDATE_TEAM_PLAYER_LEAVE_REASON_TPLR_DIE = 1; DUNGEON_CANDIDATE_TEAM_PLAYER_LEAVE_REASON_TPLR_BE_KICK = 2; DUNGEON_CANDIDATE_TEAM_PLAYER_LEAVE_REASON_TPLR_DISCONNECT = 3; }