syntax = "proto3"; import "RogueCellInfo.proto"; import "RoguelikeRuneRecord.proto"; option java_package = "emu.grasscutter.net.proto"; message EnterRoguelikeDungeonNotify { enum NNLLNKHBFEH { option allow_alias = true; NONE = 0; PEPPOHPHJOJ = 8098; DCDNILFDFLB = 0; NNBKOLMPOEA = 1; } repeated uint64 onstageAvatarGuidList = 11; map cellInfoMap = 14; uint32 dungeonId = 2; uint32 Unk3300_PKDLOJADIPA = 15; uint32 Unk3300_KLFDKOCGAHN = 917; uint32 Unk3300_DBDABNIINEL = 3; float bonusResourceProp = 1; uint32 reviseMonsterLevel = 1665; uint32 stageId = 8; repeated uint32 exploredCellList = 5; repeated uint64 backstageAvatarGuidList = 7; uint32 curLevel = 12; bool Unk3300_GBHHLEDAGAM = 6; repeated RoguelikeRuneRecord runeRecordList = 4; uint32 Unk3300_IIIJDDNJEBB = 13; bool Unk3300_PKPOKOAAOKF = 379; }