syntax = "proto3"; import "AttackHitEffectResult.proto"; import "AbilityIdentifier.proto"; import "HitCollision.proto"; import "Rotation.proto"; option java_package = "emu.grasscutter.net.proto"; message AttackResult { uint32 endureBreak = 6; uint32 Unk3300_BALCPHMFIBC = 1940; float damage = 12; bool isCrit = 9; AttackHitEffectResult hitEffResult = 5; float elementDurabilityAttenuation = 1333; float damageShield = 198; bool Unk3300_DOMAOPGPHMD = 1698; uint32 elementType = 1; uint32 targetType = 346; bool Unk3300_MGIMJGMIPLD = 531; uint32 criticalRand = 1576; AbilityIdentifier abilityIdentifier = 2; HitCollision hitCollision = 14; uint32 attackTimestampMs = 1829; uint32 attackerId = 4; string animEventId = 11; int32 hitRetreatAngleCompat = 15; uint32 Unk3300_JMJHGJCAOBH = 55; uint32 defenseId = 13; bool isResistText = 555; uint32 attackCount = 1593; Rotation resolvedDir = 8; uint32 hitPosType = 7; uint32 hashedAnimEventId = 2009; uint32 Unk3300_KPKAECBFABP = 1569; float endureDelta = 1169; uint32 Unk3300_GBPJCELJKJA = 701; float elementAmplifyRate = 1858; uint32 Unk3300_ABJJNNNKGBB = 888; }