// Proto has been converted from Sorapointa to Grasscutter format // Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; import "Vector.proto"; option java_package = "emu.grasscutter.net.proto"; // CmdId: 270 // EnetChannelId: 0 // EnetIsReliable: true message BeginCameraSceneLookNotify { uint32 blend_type = 1154; float custom_radius = 7; bool is_set_screen_xy = 5; Vector look_pos = 4; bool is_recover_keep_current = 11; bool is_abs_follow_pos = 1375; KeepRotType keep_rot_type = 6; bool is_change_play_mode = 9; uint32 disable_protect = 1103; float screen_y = 15; bool is_set_follow_pos = 13; bool is_force = 12; float blend_duration = 1758; uint32 entity_id = 1327; float screen_x = 3; bool is_force_walk = 10; repeated string other_params = 1; Vector follow_pos = 8; bool is_allow_input = 2; float duration = 14; enum KeepRotType { KEEP_ROT_TYPE_X = 0; KEEP_ROT_TYPE_XY = 1; } }