// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "ChallengeFinishType.proto"; import "ChannellerSlabLoopDungeonResultInfo.proto"; //import "CustomDungeonResultInfo.proto"; //import "EffigyChallengeDungeonResultInfo.proto"; //import "PotionDungeonResultInfo.proto"; import "StrengthenPointData.proto"; // CmdId: 988 message DungeonChallengeFinishNotify { uint32 challenge_index = 1; uint32 currentValue = 6; bool is_new_record = 5; uint32 time_cost = 2; uint32 challengeRecordType = 11; map strengthen_point_data_map = 9; bool is_success = 4; ChallengeFinishType finish_type = 15; oneof detail { ChannellerSlabLoopDungeonResultInfo channeller_slab_loop_dungeon_result_info = 1334; //EffigyChallengeDungeonResultInfo effigy_challenge_dungeon_result_info = 72; //PotionDungeonResultInfo potion_dungeon_result_info = 1530; //CustomDungeonResultInfo custom_dungeon_result_info = 1095; } }