// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "ChallengeFinishType.proto";
import "ChannellerSlabLoopDungeonResultInfo.proto";
//import "CustomDungeonResultInfo.proto";
//import "EffigyChallengeDungeonResultInfo.proto";
//import "PotionDungeonResultInfo.proto";
import "StrengthenPointData.proto";
// CmdId: 988
message DungeonChallengeFinishNotify {
uint32 challenge_index = 1;
uint32 currentValue = 6;
bool is_new_record = 5;
uint32 time_cost = 2;
uint32 challengeRecordType = 11;
map strengthen_point_data_map = 9;
bool is_success = 4;
ChallengeFinishType finish_type = 15;
oneof detail {
ChannellerSlabLoopDungeonResultInfo channeller_slab_loop_dungeon_result_info = 1334;
//EffigyChallengeDungeonResultInfo effigy_challenge_dungeon_result_info = 72;
//PotionDungeonResultInfo potion_dungeon_result_info = 1530;
//CustomDungeonResultInfo custom_dungeon_result_info = 1095;
}
}