syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "PlayerDieType.proto"; message WorldPlayerDieNotify { uint32 KLLDIKNOAIF = 7; uint32 murderer_entity_id = 3; PlayerDieType die_type = 9; oneof entity { uint32 monster_id = 4; uint32 gadget_id = 5; } }