// Proto has been converted from Sorapointa to Grasscutter format // Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; import "GCGDiceSideType.proto"; import "GCGPVEIntention.proto"; import "GCGWaitingCharacter.proto"; import "GCGZone.proto"; option java_package = "emu.grasscutter.net.proto"; message GCGPlayerField { map modify_zone_map = 2; uint32 cur_waiting_index = 383; GCGZone summon_zone = 1; uint32 field_show_id = 8; uint32 card_back_show_id = 12; uint32 dice_count = 3; uint32 controller_id = 10; GCGZone on_stage_zone = 14; bool is_passed = 7; GCGZone character_zone = 5; uint32 on_stage_character_guid = 6; GCGZone assist_zone = 15; uint32 deck_card_num = 13; repeated GCGDiceSideType dice_side_list = 11; GCGZone hand_zone = 9; repeated GCGPVEIntention intention_list = 1192; repeated GCGWaitingCharacter waiting_list = 4; }