// Proto has been converted from Sorapointa to Grasscutter format // Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; import "InBattleMechanicusCardInfo.proto"; import "InBattleMechanicusMonsterInfo.proto"; import "InBattleMechanicusPlayerInfo.proto"; import "InBattleMechanicusStageType.proto"; option java_package = "emu.grasscutter.net.proto"; message InBattleMechanicusInfo { uint32 left_monster = 5; uint32 wait_seconds = 13; repeated uint32 entrance_list = 410; repeated uint32 exit_list = 115; repeated InBattleMechanicusCardInfo history_card_list = 11; uint32 max_escape_monster_num = 10; uint32 building_stage_duration = 4; uint64 duration_ms = 8; InBattleMechanicusStageType stage = 9; uint32 total_round = 12; repeated InBattleMechanicusMonsterInfo monster_list = 14; uint32 escaped_monster_num = 6; uint32 round = 3; repeated InBattleMechanicusCardInfo pick_card_list = 15; repeated InBattleMechanicusPlayerInfo player_list = 7; uint64 wait_begin_time_us = 1; uint64 begin_time_ms = 2; }