syntax = "proto3";

option java_package = "emu.grasscutter.net.proto";



import "SceneWeaponInfo.proto";
import "CurVehicleInfo.proto";
import "AvatarExcelInfo.proto";
import "SceneReliquaryInfo.proto";
import "ServerBuff.proto";

message SceneAvatarInfo {
	uint32 uid = 1;
	uint32 avatarId = 2;
	uint64 guid = 3;
	uint32 peerId = 4;
	repeated uint32 equipIdList = 5;
	uint32 skillDepotId = 6;
	repeated uint32 talentIdList = 7;
	SceneWeaponInfo weapon = 8;
	repeated SceneReliquaryInfo reliquaryList = 9;
	uint32 coreProudSkillLevel = 11;
	repeated uint32 inherentProudSkillList = 12;
	map<uint32, uint32> skillLevelMap = 13;
	map<uint32, uint32> proudSkillExtraLevelMap = 14;
	repeated ServerBuff serverBuffList = 15;
	repeated uint32 teamResonanceList = 16;
	uint32 wearingFlycloakId = 17;
	uint32 bornTime = 18;
	uint32 costumeId = 19;
	CurVehicleInfo curVehicleInfo = 20;
	AvatarExcelInfo excelInfo = 21;
	uint32 animHash = 22;
}