syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; // Version: 5.0 import "Vector.proto"; import "LockState.proto"; import "WeeklyBossResinDiscountInfo.proto"; message InvestigationMonster { uint32 id = 1; bool is_alive = 2; uint32 boss_chest_num = 3; // 6 uint32 resin = 4; bool is_area_locked = 5; uint32 max_boss_chest_num = 6; // 3 uint32 next_refresh_time = 7; uint32 city_id = 8; uint32 next_boss_chest_refresh_time = 9; // 12 uint32 scene_id = 10; Vector pos = 11; uint32 refresh_interval = 12; // 9 LockState lock_state = 13; WeeklyBossResinDiscountInfo weekly_boss_resin_discount_info = 14; uint32 level = 15; bool IDNKJEEDOGC = 533; uint32 monster_id = 1129; uint32 group_id = 1335; uint32 AGIENJJKPBE = 1612; }