syntax = "proto3"; import "GadgetBornType.proto"; import "TrifleItem.proto"; import "GatherGadget.proto"; import "Worktop.proto"; import "ClientGadget.proto"; import "Weather.proto"; import "AbilityGadget.proto"; import "StatueGadget.proto"; import "BossChest.proto"; import "BlossomChest.proto"; import "MpPlayReward.proto"; import "GeneralReward.proto"; import "OfferingInfo.proto"; import "FoundationInfo.proto"; import "VehicleInfo.proto"; import "ShellInfo.proto"; import "ScreenInfo.proto"; import "FishPoolInfo.proto"; import "CustomGadgetTreeInfo.proto"; import "RoguelikeGadgetInfo.proto"; import "NightCrowGadgetInfo.proto"; import "DeshretObeliskGadgetInfo.proto"; import "CoinCollectOperatorInfo.proto"; import "PlatformInfo.proto"; import "GadgetPlayInfo.proto"; option java_package = "emu.grasscutter.net.proto"; message SceneGadgetInfo { uint32 gadgetId = 1; uint32 groupId = 2; uint32 configId = 3; uint32 ownerEntityId = 4; GadgetBornType bornType = 5; uint32 gadgetState = 6; uint32 gadgetType = 7; bool isShowCutscene = 8; uint32 authorityPeerId = 9; bool isEnableInteract = 10; uint32 interactId = 11; oneof ANBMFHJHBJM { TrifleItem trifle_item = 12; GatherGadget gather_gadget = 13; Worktop worktop = 14; ClientGadget client_gadget = 15; Weather weather = 17; AbilityGadget ability_gadget = 18; StatueGadget statue_gadget = 19; BossChest boss_chest = 20; BlossomChest blossom_chest = 41; MpPlayReward mp_play_reward = 42; GeneralReward general_reward = 43; OfferingInfo offering_info = 44; FoundationInfo foundation_info = 45; VehicleInfo vehicle_info = 46; ShellInfo shell_info = 47; ScreenInfo screen_info = 48; FishPoolInfo fish_pool_info = 59; CustomGadgetTreeInfo custom_gadget_tree_info = 60; RoguelikeGadgetInfo roguelike_gadget_info = 61; NightCrowGadgetInfo night_crow_gadget_info = 62; DeshretObeliskGadgetInfo deshret_obelisk_gadget_info = 63; CoinCollectOperatorInfo coin_collect_operator_info = 64; } uint32 markFlag = 21; uint32 propOwnerEntityId = 22; PlatformInfo platform = 23; repeated uint32 interactUidList = 24; uint32 draftId = 25; uint32 gadgetTalkState = 26; GadgetPlayInfo playInfo = 100; }