syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "Vector.proto"; import "EnterType.proto"; message PlayerEnterSceneNotify { //enum JPDEBPGMBPE { // option allow_alias= true; // NONE = 0; // PEPPOHPHJOJ = 205; // DCDNILFDFLB = 0; // NNBKOLMPOEA = 1; //} bool isFirstLoginEnterScene = 10; uint32 enterSceneToken = 2; uint32 prevSceneId = 4; uint32 worldType = 1090; bool isSkipUi = 317; uint32 sceneId = 3; Vector pos = 13; uint32 worldLevel = 5; string sceneTransaction = 647; uint32 enterReason = 74; EnterType type = 9; uint32 dungeonId = 11; repeated uint32 sceneTagIdList = 8; Vector prevPos = 12; uint64 sceneBeginTime = 15; uint32 targetUid = 1; }