// Proto has been converted from Sorapointa to Grasscutter format // Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; import "GCGCard.proto"; import "GCGControllerShowInfo.proto"; import "GCGCostReviseInfo.proto"; import "GCGDuelChallenge.proto"; import "GCGGameBusinessType.proto"; import "GCGPVEIntention.proto"; import "GCGPhase.proto"; import "GCGPlayerField.proto"; option java_package = "emu.grasscutter.net.proto"; message GCGDuel { uint32 server_seq = 3; repeated GCGPlayerField field_list = 7; GCGGameBusinessType business_type = 14; repeated GCGDuelChallenge challenge_list = 5; uint32 game_id = 11; uint32 controller_id = 13; uint32 round = 15; uint32 cur_controller_id = 12; repeated GCGPVEIntention intetion_list = 1; GCGCostReviseInfo cost_revise = 10; repeated uint32 card_id_list = 4; repeated GCGCard card_list = 9; repeated GCGControllerShowInfo show_info_list = 6; uint32 game_type = 2; GCGPhase phase = 8; }