syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; // Version: 5.0 import "ServerBuff.proto"; import "AvatarInfo.proto"; import "SceneEntityInfo.proto"; import "AbilityControlBlock.proto"; import "AbilitySyncStateInfo.proto"; import "SceneAvatarInfo.proto"; message SceneTeamAvatar { bool is_reconnect = 1; uint32 scene_id = 2; repeated ServerBuff server_buff_list = 3; AvatarInfo avatar_info = 4; SceneEntityInfo scene_entity_info = 5; uint32 weapon_entity_id = 6; uint32 player_uid = 7; AbilityControlBlock ability_control_block = 8; uint32 entity_id = 9; uint64 weapon_guid = 10; AbilitySyncStateInfo weapon_ability_info = 11; AbilitySyncStateInfo avatar_ability_info = 12; SceneAvatarInfo scene_avatar_info = 13; bool is_player_cur_avatar = 14; uint64 avatar_guid = 15; bool is_on_scene = 588; }