// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "RoguelikeRuneRecord.proto"; import "RogueCellInfo.proto"; // CmdId: 8336 // Obf: CGAAMHFDFDG message EnterRoguelikeDungeonNotify { bool FDDPEBPJBED = 450; repeated RoguelikeRuneRecord rune_record_list = 10; uint32 HDBDJMJCFAF = 15; repeated uint64 backstage_avatar_guid_list = 9; uint32 PLKFJOPCOIH = 8; uint32 stage_id = 12; float bonus_resource_prop = 1; repeated uint64 onstage_avatar_guid_list = 2; uint32 IIHGJFMELPC = 6; bool CICEAPMDPAF = 11; uint32 dungeon_id = 5; uint32 cur_level = 3; map cell_info_map = 14; uint32 BBDIAIOBEJI = 1781; repeated uint32 explored_cell_list = 13; uint32 ANIBHHPOKGM = 1503; }