// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "Vector.proto"; // Obf: KOEBOEKINMF message EvtGrapplingHookMove { string override_collider = 4; repeated uint32 animator_state_id_list = 6; float speed = 14; float CHLPMJKKOHB = 3; Vector target_pos = 10; float OJNIOEOFFOI = 15; bool CEIIFCMKJJC = 7; bool IFFPKMEPDMA = 12; uint32 entity_id = 1; }