// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "BEHIKOPKKHE.proto"; import "GCGEndReason.proto"; import "ItemParam.proto"; import "PveActivitySettle.proto"; import "ArenaSettle.proto"; import "PveInfiniteActivitySettle.proto"; // CmdId: 20008 // Obf: DPPGFGEPJLI message GCGSettleNotify { bool is_win = 5; uint32 CLFLBPJPBJB = 4; BEHIKOPKKHE JOENIKOCBAL = 3; repeated uint32 AGEDBLBGONB = 2; repeated uint32 finished_challenge_id_list = 9; GCGEndReason reason = 7; uint32 win_controller_id = 12; repeated ItemParam reward_item_list = 10; oneof BGJHFJJEOFJ { PveActivitySettle pve_activity_settle = 1224; ArenaSettle arena_settle = 1787; PveInfiniteActivitySettle pve_infinite_activity_settle = 113; } }