// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "GCGSkillPreviewOnstageChangeInfo.proto"; import "GCGSkillPreviewTokenChangeInfo.proto"; import "GCGSkillPreviewExtraInfo.proto"; import "GCGSkillPreviewCardInfo.proto"; import "GCGSkillPreviewHpInfo.proto"; import "GCGSkillPreviewElementReactionInfo.proto"; // Obf: OOGGELKHODM message GCGSkillPreviewInfo { repeated GCGSkillPreviewOnstageChangeInfo change_onstage_character_list = 5; map card_token_change_map = 6; GCGSkillPreviewExtraInfo extra_info = 4; repeated GCGSkillPreviewCardInfo OJDLMJCEAIK = 8; uint32 skill_id = 14; repeated GCGSkillPreviewCardInfo MAKCCCFPDJE = 15; map hp_info_map = 13; map reaction_info_map = 2; }