// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "InBattleMechanicusCardInfo.proto"; import "InBattleMechanicusPlayerInfo.proto"; import "InBattleMechanicusStageType.proto"; import "InBattleMechanicusMonsterInfo.proto"; // Obf: PIPFKCAKKPG message InBattleMechanicusInfo { repeated InBattleMechanicusCardInfo LMNEKOOODMG = 5; repeated InBattleMechanicusCardInfo ECPNENBCGPK = 15; uint32 left_monster = 1; repeated uint32 AEPNCBJOOFB = 69; uint32 PPMGMIJENDH = 8; repeated InBattleMechanicusPlayerInfo player_list = 3; repeated uint32 GAIDPAHFDDF = 908; uint64 OHFMMOFALPB = 13; uint32 BCHJIINPGBK = 6; InBattleMechanicusStageType stage = 12; uint32 ECACOGNFOLF = 11; uint32 excaped_monster_num = 9; uint32 wait_seconds = 7; uint32 round = 4; repeated InBattleMechanicusMonsterInfo monster_list = 2; uint64 wait_begin_time_us = 14; uint64 GHGPNLIMMLO = 10; }