// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "Vector.proto"; import "CylinderRegionSize.proto"; import "PolygonRegionSize.proto"; // CmdId: 27367 // Obf: ANOPEDIPEFI message PlayerEyePointStateNotify { uint32 DEOOGIIMFBE = 13; uint32 DOKGNDBIHPI = 2; int32 fix_lod_level = 11; bool NEGNMGELLCN = 5; uint32 IOGAOKLPFGP = 10; uint32 JLFOFGIFNGL = 7; bool PAOBMOJHPKC = 14; Vector eye_point_pos = 12; oneof region_size { float sphere_radius = 1032; Vector cubic_size = 1182; CylinderRegionSize cylinder_size = 1127; PolygonRegionSize polygon_size = 1917; } }