syntax = "proto3";

option java_package = "emu.grasscutter.net.proto";

import "ServerBuff.proto";
import "PlayerDieType.proto";

// 4.7.0
message AvatarLifeStateChangeNotify {
  repeated ServerBuff server_buff_list = 2;
  PlayerDieType die_type = 3;
  uint32 source_entity_id = 6;
  string attack_tag = 7;
  uint64 avatar_guid = 9;
  uint32 move_reliable_seq = 10;
  uint32 life_state = 15;
}