// Proto has been converted from Sorapointa to Grasscutter format // Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; import "BattlePassCycle.proto"; import "BattlePassProduct.proto"; import "BattlePassRewardTag.proto"; import "BattlePassUnlockStatus.proto"; option java_package = "emu.grasscutter.net.proto"; message BattlePassSchedule { uint32 level = 14; uint32 begin_time = 2; uint32 end_time = 15; uint32 point = 1; BattlePassCycle cur_cycle = 4; BattlePassUnlockStatus unlock_status = 7; repeated BattlePassRewardTag reward_taken_list = 11; uint32 cur_cycle_points = 10; uint32 Unk2700_ODHAAHEPFAG = 12; BattlePassProduct product_info = 13; bool is_extra_paid_reward_taken = 6; bool is_viewed = 3; uint32 schedule_id = 9; }