syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "ServerBuff.proto"; import "PlayerDieType.proto"; message AvatarLifeStateChangeNotify { string attack_tag = 13; repeated ServerBuff server_buff_list = 8; PlayerDieType die_type = 4; uint32 life_state = 3; uint32 move_reliable_seq = 10; uint32 source_entity_id = 12; uint64 avatar_guid = 5; }