syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "PlayerDieType.proto"; import "StrengthenPointData.proto"; message DungeonPlayerDieNotify { //enum MFAFMCMKDDB { // option allow_alias= true; // NONE = 0; // PEPPOHPHJOJ = 924; // DCDNILFDFLB = 0; // NNBKOLMPOEA = 1; //} PlayerDieType dieType = 15; uint32 murdererEntityId = 5; uint32 waitTime = 3; map strengthenPointDataMap = 12; uint32 reviveCount = 8; oneof entity { uint32 monster_id = 10; uint32 gadget_id = 7; } uint32 dungeonId = 6; }