// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "AttackHitEffectResult.proto"; import "HitCollision.proto"; import "Vector.proto"; import "AbilityIdentifier.proto"; // Obf: BEFCMFBPFGN message AttackResult { uint32 GNHFHCDDDBA = 1198; uint32 BHAPFDKHNPD = 82; uint32 hashed_anim_event_id = 1624; uint32 KDBNEJKOKDB = 6; float HKDJFJDCKBI = 2018; uint32 LADOHMHIICA = 1640; int32 hit_retreat_angle_compat = 10; AttackHitEffectResult hit_eff_result = 15; uint32 HAGEIJIIBAE = 1178; float GGPOMBNHHCA = 804; bool is_crit = 7; uint32 element_type = 8; uint32 attack_timestamp_ms = 1597; uint32 amplify_reaction_type = 1235; bool IFHLFNMODNC = 78; uint32 BIIDCDNCFPH = 1; uint32 AFPDNEPONHN = 158; uint32 attacker_id = 13; uint32 defense_id = 4; string anim_event_id = 5; float damage = 11; HitCollision hit_collision = 2; bool PFEKJJINPCE = 1765; uint32 addhurt_reaction_type = 1772; Vector resolved_dir = 3; uint32 OJPOIAJBPCN = 316; float element_durability_attenuation = 979; AbilityIdentifier ability_identifier = 12; bool GMKBKKOFIPN = 309; float damage_shield = 1660; }