// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; import "SceneWeaponInfo.proto"; import "CNKCBENCCOC.proto"; import "MonsterRoute.proto"; import "EALFECBKMNC.proto"; import "EMABGGFKFDB.proto"; message PILOPKGAHBK { uint32 monster_id = 1; uint32 group_id = 2; uint32 config_id = 3; repeated SceneWeaponInfo LEOFMNGPDHB = 4; uint32 authority_peer_id = 5; repeated uint32 affix_list = 6; bool FLPMKACADDN = 7; uint32 owner_entity_id = 8; uint32 MCFENAFAABJ = 9; map summon_tag_map = 10; uint32 OOLFLLPOKFN = 11; CNKCBENCCOC GHHPMONMIOL = 12; uint32 block_id = 13; uint32 FPIEKINGGIP = 14; uint32 BLDJBKPLAIE = 15; uint32 JCGILKGIJEC = 16; uint32 attack_target_id = 17; MonsterRoute monster_route = 18; uint32 JCCINFOFNIN = 19; uint32 EBNPPDBAEMO = 20; uint32 KLGHBOACKDA = 21; bool DDLBEPMNCIF = 22; uint32 FNGMAPECIPI = 23; oneof NOMLMBCABIN { EALFECBKMNC OBAPAAKHBJI = 50; EMABGGFKFDB GGOACAMBCJI = 51; } }