// https://github.com/SlushinPS/beach-simulator // Copyright (C) 2023 Slushy Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . syntax = "proto3"; option java_package = "emu.grasscutter.net.proto"; enum PropChangeReason { PropChangeReason_PropChangeNone = 0; PropChangeReason_PropChangeStatueRecover = 1; PropChangeReason_PropChangeEnergyBall = 2; PropChangeReason_PropChangeAbility = 3; PropChangeReason_PropChangeLevelup = 4; PropChangeReason_PropChangeItem = 5; PropChangeReason_PropChangeAvatarCard = 6; PropChangeReason_PropChangeCityLevelup = 7; PropChangeReason_PropChangeAvatarUpgrade = 8; PropChangeReason_PropChangeAvatarPromote = 9; PropChangeReason_PropChangePlayerAddExp = 10; PropChangeReason_PropChangeFinishQuest = 11; PropChangeReason_PropChangeGm = 12; PropChangeReason_PropChangeManualAdjustWorldLevel = 13; }