GC-Proto/proto/InvestigationMonster.proto

32 lines
700 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
import "WeeklyBossResinDiscountInfo.proto";
message InvestigationMonster {
enum LockState {
LOCK_NONE = 0;
LOCK_QUEST = 1;
}
uint32 id = 1;
uint32 city_id = 2;
uint32 level = 3;
bool is_alive = 4;
uint32 next_refresh_time = 5;
uint32 refresh_interval = 6;
Vector pos = 7;
LockState lock_state = 8;
uint32 max_boss_chest_num = 9;
uint32 boss_chest_num = 10;
uint32 resin = 11;
bool is_area_locked = 12;
uint32 next_boss_chest_refresh_time = 13;
WeeklyBossResinDiscountInfo weekly_boss_resin_discount_info = 14;
uint32 scene_id = 15;
uint32 group_id = 16;
uint32 monster_id = 17;
}