GC-Proto/proto/SyncScenePlayTeamEntityNoti...

19 lines
346 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "PlayTeamEntityInfo.proto";
message SyncScenePlayTeamEntityNotify {
enum CmdId {
option allow_alias = true;
NONE = 0;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
CMD_ID = 3375;
}
uint32 scene_id = 1;
repeated PlayTeamEntityInfo entity_info_list = 2;
}