GC-Proto/proto/GCGPlayerField.proto

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1.6 KiB
Protocol Buffer

// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa.
// Copyright (C) 2023 Sorapointa Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
import "GCGDiceSideType.proto";
import "GCGPVEIntention.proto";
import "GCGWaitingCharacter.proto";
import "GCGZone.proto";
option java_package = "org.sorapointa.proto";
message GCGPlayerField {
GCGZone summon_zone = 4;
uint32 dice_count = 12;
repeated GCGDiceSideType dice_side_list = 7;
uint32 cur_waiting_index = 181;
repeated GCGPVEIntention intention_list = 1273;
uint32 card_back_show_id = 14;
uint32 field_show_id = 1;
uint32 on_stage_character_guid = 6;
uint32 controller_id = 3;
map<uint32, GCGZone> modify_zone_map = 11;
GCGZone on_stage_zone = 10;
uint32 deck_card_num = 15;
GCGZone assist_zone = 5;
GCGZone character_zone = 8;
GCGZone hand_zone = 9;
repeated GCGWaitingCharacter waiting_list = 2;
bool is_passed = 13;
}