GC-Proto/proto/GCGPlayerField.proto

31 lines
820 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "GCGZone.proto";
import "GCGDiceSideType.proto";
import "GCGPVEIntention.proto";
import "GCGWaitingCharacter.proto";
message GCGPlayerField {
GCGZone Unk3300_EIHOMDLENMK = 4;
uint32 Unk3300_FDFPHNDOJML = 12;
repeated GCGDiceSideType diceSideList = 7;
uint32 Unk3300_GGHKFFADEAL = 181;
repeated GCGPVEIntention intentionList = 1273;
uint32 Unk3300_GLNIFLOKBPM = 14;
uint32 Unk3300_PBECINKKHND = 1;
uint32 Unk3300_IKJMGAHCFPM = 6;
uint32 controllerId = 3;
map<uint32, GCGZone> modifyZoneMap = 11;
GCGZone Unk3300_IPLMHKCNDLE = 10;
uint32 deckCardNum = 15;
GCGZone Unk3300_EFNAEFBECHD = 5;
GCGZone Unk3300_INDJNJJJNKL = 8;
GCGZone Unk3300_AOPJIOHMPOF = 9;
repeated GCGWaitingCharacter waitingList = 2;
bool isPassed = 13;
}