GC-Proto/proto/SceneMonsterInfo.proto

39 lines
1022 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "FishtankFishInfo.proto";
import "MonsterBornType.proto";
import "MonsterRoute.proto";
import "SceneFishInfo.proto";
import "SceneWeaponInfo.proto";
message SceneMonsterInfo {
uint32 monster_id = 1;
uint32 group_id = 2;
uint32 config_id = 3;
repeated SceneWeaponInfo weapon_list = 4;
uint32 authority_peer_id = 5;
repeated uint32 affix_list = 6;
bool is_elite = 7;
uint32 owner_entity_id = 8;
uint32 summoned_tag = 9;
map<uint32, uint32> summon_tag_map = 10;
uint32 pose_id = 11;
MonsterBornType born_type = 12;
uint32 block_id = 13;
uint32 mark_flag = 14;
uint32 title_id = 15;
uint32 special_name_id = 16;
uint32 attack_target_id = 17;
MonsterRoute monster_route = 18;
uint32 ai_config_id = 19;
uint32 level_route_id = 20;
uint32 init_pose_id = 21;
bool is_light = 22;
uint32 kill_num = 23;
oneof content {
SceneFishInfo fish_info = 50;
FishtankFishInfo fishtank_fish_info = 51;
}
}