GC-Proto/proto/AttackResult.proto

43 lines
1.1 KiB
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
import "AbilityIdentifier.proto";
import "HitCollision.proto";
import "AttackHitEffectResult.proto";
//obf: PBNJFKKLHNG
message AttackResult {
int32 hit_retreat_angle_compat = 2;
HitCollision hit_collision = 3;
float damage = 4;
Vector resolved_dir = 5;
uint32 element_type = 6;
AttackHitEffectResult hit_eff_result = 7;
uint32 defense_id = 8;
uint32 HLDPABLDFMA = 9;
AbilityIdentifier ability_identifier = 11;
uint32 attacker_id = 12;
uint32 PBAOKLLNEKH = 13;
string anim_event_id = 14;
bool DOOAHLOJHFI = 15;
bool MMGHNAGCMKI = 101;
uint32 ANCLENEDEFP = 368;
float KIBCOOHDGGC = 395;
float KOHHKJHBPGC = 434;
bool OLBMHKAKCAO = 686;
uint32 GKEECIACCJL = 792;
float JAMLOHCLJGO = 844;
uint32 IKBJOJCMIDD = 966;
uint32 JHGMKBBHGKK = 1152;
float IBDIPOKNGND = 1178;
uint32 ADAPJNAPCFM = 1195;
uint32 HEGHHBKOGPM = 1400;
uint32 GONCKDKHCCD = 1579;
uint32 IPHOJADNMPG = 1582;
bool ECOJPMMOFGO = 1638;
uint32 LINKMJIJDAI = 1649;
uint32 GBFOLNPHPFC = 1744;
uint32 PMCGHDEGGGO = 2023;
}