GC-Proto/proto/LifeStateChangeNotify.proto

16 lines
385 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "ServerBuff.proto";
import "PlayerDieType.proto";
// 4.7.0
message LifeStateChangeNotify {
uint32 life_state = 2;
uint32 source_entity_id = 4;
string attack_tag = 6;
repeated ServerBuff server_buff_list = 7;
PlayerDieType die_type = 11;
uint32 entity_id = 14;
uint32 move_reliable_seq = 15;
}