GC-Proto/proto/PlayerEnterSceneNotify.proto

29 lines
754 B
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "Vector.proto";
import "EnterType.proto";
import "MapLayerInfo.proto";
// 4.7.0
message PlayerEnterSceneNotify {
uint32 target_uid = 7;
uint64 scene_begin_time = 6;
uint32 scene_id = 13;
uint32 enter_scene_token = 15;
string scene_transaction = 607;
repeated uint32 scene_tag_id_list = 9;
Vector pos = 10;
EnterType type = 1;
uint32 create_player_uid = 1749;
MapLayerInfo map_layer_info = 1413;
bool is_skip_ui = 237;
bool is_first_login_enter_scene = 289;
Vector prev_pos = 1414;
uint32 prev_scene_id = 81;
uint32 world_type = 1327;
uint32 enter_reason = 670;
uint32 LAJGLCIFKCP = 1820;
uint32 world_level = 5;
uint32 dungeon_id = 11;
}