mirror of
https://gitlab.com/YuukiPS/GC-Proto.git
synced 2024-12-25 16:09:25 +03:00
41 lines
1.2 KiB
Protocol Buffer
41 lines
1.2 KiB
Protocol Buffer
syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "AvatarEquipAffixInfo.proto";
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import "AvatarExcelInfo.proto";
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import "AvatarExpeditionState.proto";
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import "AvatarFetterInfo.proto";
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import "AvatarSkillInfo.proto";
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import "PropValue.proto";
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import "TrialAvatarInfo.proto";
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message AvatarInfo {
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uint32 avatarId = 1;
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uint64 guid = 2;
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map<uint32, PropValue> propMap = 3;
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uint32 lifeState = 4;
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repeated uint64 equipGuidList = 5;
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repeated uint32 talentIdList = 6;
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map<uint32, float> fightPropMap = 7;
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TrialAvatarInfo trialAvatarInfo = 9;
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map<uint32, AvatarSkillInfo> skillMap = 10;
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uint32 skillDepotId = 11;
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AvatarFetterInfo fetterInfo = 12;
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uint32 coreProudSkillLevel = 13;
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repeated uint32 inherentProudSkillList = 14;
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map<uint32, uint32> skillLevelMap = 15;
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AvatarExpeditionState expeditionState = 16;
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map<uint32, uint32> proudSkillExtraLevelMap = 17;
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bool isFocus = 18;
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uint32 avatarType = 19;
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repeated uint32 teamResonanceList = 20;
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uint32 wearingFlycloakId = 21;
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repeated AvatarEquipAffixInfo equipAffixList = 22;
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uint32 bornTime = 23;
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repeated uint32 pendingPromoteRewardList = 24;
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uint32 costumeId = 25;
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AvatarExcelInfo excelInfo = 26;
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uint32 animHash = 27;
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}
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