44 lines
1.2 KiB
Protocol Buffer
44 lines
1.2 KiB
Protocol Buffer
syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "AbilityIdentifier.proto";
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import "AttackHitEffectResult.proto";
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import "HitCollision.proto";
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import "Vector.proto";
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// Name: NGGFPHHAEOH
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message AttackResult {
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uint32 IJIGBCCJJGJ = 573;
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float KJKJMFMCDMN = 378;
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uint32 attacker_id = 10;
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bool DGDADCNJKEG = 581;
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uint32 defense_id = 15;
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float PCFPGMKFHCL = 644;
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uint32 KIBMNMFJBJG = 13;
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HitCollision hit_collision = 6;
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int32 hit_retreat_angle_compat = 1;
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uint32 LKNDFCAIKNC = 296;
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string anim_event_id = 12;
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Vector resolved_dir = 3;
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bool CBECHFPCNFM = 1542;
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uint32 AOKJNHANEON = 1647;
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float element_durability_attenuation = 310;
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uint32 amplify_reaction_type = 679;
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bool BLKGGPMOEMA = 580;
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uint32 JLDHPNKIBEN = 1557;
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bool is_crit = 11;
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uint32 attack_count = 1749;
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uint32 element_type = 9;
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float element_amplify_rate = 770;
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uint32 HOGDLBMOJDA = 1442;
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uint32 JFBKJAKIHFN = 675;
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float damage = 2;
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AttackHitEffectResult hit_eff_result = 7;
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uint32 BJCEANCHCPO = 898;
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uint32 KLPMHHIMCBC = 399;
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AbilityIdentifier ability_identifier = 14;
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uint32 IIMFELDOOJE = 4;
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}
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