GC-Proto/proto/AttackResult.proto
2024-08-28 17:09:22 +08:00

43 lines
1.3 KiB
Protocol Buffer

syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
// Version: 5.0
import "AbilityIdentifier.proto";
import "Vector.proto";
import "AttackHitEffectResult.proto";
import "HitCollision.proto";
message AttackResult {
uint32 attacker_id = 1;
float damage = 2;
int32 hit_retreat_angle_compat = 3;
uint32 defense_id = 5;
AbilityIdentifier ability_identifier = 6;
uint32 IICFMJEJOBO = 7;
bool is_crit = 8;
Vector resolved_dir = 9;
uint32 BAABHEHFAPH = 10;
uint32 element_type = 11;
AttackHitEffectResult hit_eff_result = 13;
string anim_event_id = 14;
HitCollision hit_collision = 15;
uint32 MPBEBAKODGF = 222;
uint32 EBLEIGGLHLG = 309;
float element_amplify_rate = 389; // 533
float element_durability_attenuation = 533; // 389
bool mute_element_hurt = 590;
uint32 MFLNDGPEJOE = 606;
float damage_shield = 779;
uint32 IFMINIBILFH = 823;
uint32 JKGEMBOBALF = 1349;
uint32 EKJHPCHCMLF = 1525;
uint32 POAFAPLMPEB = 1640;
bool use_gadget_damage_action = 1733;
uint32 ELIFILCNKFD = 1756;
float endure_delta = 1827;
uint32 FLPFBAFHGNN = 1842;
uint32 NMPEDJOPMMB = 1859;
bool is_resist_text = 1978;
uint32 GMNJEDPKNDE = 2023;
}