mirror of
https://gitlab.com/YuukiPS/GC-Proto.git
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39 lines
1.4 KiB
Protocol Buffer
39 lines
1.4 KiB
Protocol Buffer
// https://github.com/SlushinPS/beach-simulator
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// Copyright (C) 2023 Slushy Team
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "PropValue.proto";
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import "ShowEquip.proto";
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import "AvatarFetterInfo.proto";
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import "AvatarExcelInfo.proto";
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// Obf: BHNAGPHOKLL
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message ShowAvatarInfo {
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uint32 avatar_id = 1;
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map<uint32, PropValue> prop_map = 2;
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repeated uint32 talent_id_list = 3;
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map<uint32, float> fight_prop_map = 4;
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uint32 skill_depot_id = 5;
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uint32 core_proud_skill_level = 6;
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repeated uint32 inherent_proud_skill_list = 7;
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map<uint32, uint32> skill_level_map = 8;
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map<uint32, uint32> proud_skill_extra_level_map = 9;
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repeated ShowEquip equip_list = 10;
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AvatarFetterInfo fetter_info = 11;
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uint32 costume_id = 12;
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AvatarExcelInfo excel_info = 13;
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}
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