44 lines
1.1 KiB
Protocol Buffer
44 lines
1.1 KiB
Protocol Buffer
syntax = "proto3";
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option java_package = "emu.grasscutter.net.proto";
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import "AttackHitEffectResult.proto";
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import "AbilityIdentifier.proto";
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import "HitCollision.proto";
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import "Vector.proto";
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message AttackResult {
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uint32 endureBreak = 6;
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uint32 Unk3300_BALCPHMFIBC = 1940;
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float damage = 12;
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bool isCrit = 9;
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AttackHitEffectResult hitEffResult = 5;
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float elementDurabilityAttenuation = 1333;
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float damageShield = 198;
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bool Unk3300_DOMAOPGPHMD = 1698;
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uint32 elementType = 1;
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uint32 targetType = 346;
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bool Unk3300_MGIMJGMIPLD = 531;
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uint32 criticalRand = 1576;
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AbilityIdentifier abilityIdentifier = 2;
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HitCollision hitCollision = 14;
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uint32 attackTimestampMs = 1829;
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uint32 attackerId = 4;
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string animEventId = 11;
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int32 hitRetreatAngleCompat = 15;
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uint32 Unk3300_JMJHGJCAOBH = 55;
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uint32 defenseId = 13;
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bool isResistText = 555;
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uint32 attackCount = 1593;
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Vector resolvedDir = 8;
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uint32 hitPosType = 7;
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uint32 hashedAnimEventId = 2009;
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uint32 Unk3300_KPKAECBFABP = 1569;
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float endureDelta = 1169;
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uint32 Unk3300_GBPJCELJKJA = 701;
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float elementAmplifyRate = 1858;
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uint32 Unk3300_ABJJNNNKGBB = 888;
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}
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