GC-Proto/proto/FriendBrief.proto

52 lines
1.7 KiB
Protocol Buffer

// https://github.com/SlushinPS/beach-simulator
// Copyright (C) 2023 Slushy Team
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "FriendOnlineState.proto";
import "SocialShowAvatarInfo.proto";
import "FriendEnterHomeOption.proto";
import "ProfilePicture.proto";
import "PlatformType.proto";
// Obf: LOJEJNBFKEA
message FriendBrief {
uint32 uid = 1;
string nickname = 2;
uint32 level = 3;
uint32 avatar_id = 4;
uint32 world_level = 5;
string signature = 6;
FriendOnlineState online_state = 7;
uint32 param = 8;
bool is_mp_mode_available = 10;
string online_id = 11;
uint32 last_active_time = 12;
uint32 name_card_id = 13;
uint32 mp_player_num = 14;
bool is_chat_no_disturb = 15;
uint32 chat_sequence = 16;
string remark_name = 17;
repeated SocialShowAvatarInfo show_avatar_info_list = 22;
FriendEnterHomeOption friend_enter_home_option = 23;
ProfilePicture profile_picture = 24;
bool is_game_source = 25;
bool is_psn_source = 26;
PlatformType platform_type = 27;
}